Brief
I made a procedural Meka detailing tool in Houdini.
If you have input geos, complex details can be created automatically with various noise patterns.
I tried to make procedural meka maker in Houdini.
Placing basic shapes have to be done in manually but adding details can be done in procedural way.
It is very sketchy output still but gives me unusual shape details.
I made a procedural Meka detailing tool in Houdini.
If you have input geos, complex details can be created automatically with various noise patterns.